![moi3d leftview moi3d leftview](https://i.postimg.cc/660rn2bH/testa.jpg)
#MOI3D LEFTVIEW UPDATE#
Update command object model for properties undo.Update selection texture readback on Wine - test for Nvidia driver bug with red/blue bytes swapped and compensate.Add options to Edit > Trim for deleting the cutting objects and for having a joined together result with "keep all" instead of always separating into pieces Update Construct > Curve > Isect "Curve from 2 views".Update STEP import/export - face colors.Add moi.ini option for LWO export to not write styles as materials/surfaces in the LWO file.Update view tabs - enable right click to get reverse views.Update DXF/PDF/AI hidden line layer controls.Added SubD import option for open boundaries behavior under Options > Import/Export > SubD import options.Update FBX export - FBX version, object names, and materials.A new annotation/dimension tools on the "Dim" tab in the side pane.A new detailed object properties dialog.64-bit for improved performance on complex assets.The new release brings a lot of new features and improvements, including: The icing on the cake is MoI's unique polygon mesh export that generates exceptionally clean and crisp N-Gon polygon meshes from CAD NURBS models. MoI is also a fantastic complementary tool for a polygon-based artist since its CAD toolset and advanced boolean functions enable extremely rapid creation of mechanical or man-made type "hard surface" models. Powerful, accurate, yet easy to use! MoI's sleek intuitive UI blends a fluid easy workflow with powerful tools, making it the perfect choice for anyone who has been frustrated with the complexity of existing CAD tools.